package reconstruction;
public class Ghost extends AbstractInterface
{
	public void walk()
	{
		pl("You walk into the spirit, and your vision gets a bit hazy. After a few seconds, it floats away from you.");
	}
	
	public void get()
	{
		pl("You take out a bottle and swipe it at the spirit... oh, wait... wrong game.");
	}
	
	public void bash()
	{
		pl("You swing your staff at the etheral form, but it just passes through, wisps following it.");
	}
	
	public void hack()
	{
		pl("Your ally swing his sword powerfully at the spirit, but he cuts at nothing but air.");
	}
	
	public void speak()
	{
		pl("'Welcome young one. You hae treded into sacred grounds, and now you must prove yourself. Answer me this question, and you will gain great knowledge...");
	}
	
	public void look()
	{
		pl("A sickly figure wrapped in a dark robe floats before you, its image partially transparent and severely warped.");	
	}
	
	public void use()
	{
		pl("Sorry, this is a school project. You can't have any alcohol...");
	}
	
	public void blast()
	{
		pl("The spirit vanished... there's nothing to hit with the blast.");
	}
	
}